.home__events .slideshow nav.js-nav {
	pointer-events: none;
}

.home__events .slideshow nav button.slideshow__btn--prev {
	pointer-events: auto;
	width: 10%;
}

.home__events .slideshow nav button.slideshow__btn--next {
	margin-left: auto;
	pointer-events: auto;
	width: 25%;
}

.block__grid > ul li.past picture {
	-webkit-filter: none !important;
	filter: none !important;
}

.past-events {
	padding-top: 40px;
}

@media screen and (min-width:1024px) {
	.past-events {
		padding-top: 100px;
	}
}


@media screen and (min-width: 1024px) {
	.team .content .member.member--15 {
		width: 42.81525%;
	}
	.team .content .member.member--16 {
		width: 54.2522%;
	}
	.team .content .member.member--17 {
		width: 31.3783%;
	}
	.team .content .member.member--18 {
		margin-right: 0px;
		width: 65.68915%;
  }
	.team .content .member.member--19 {
		width: 54.2522%;
	}
	.team .content .member.member--20 {
		margin-right: 0px;
		width: 42.81525%;
	}
}

img.lazy.loaded {
	object-fit: cover;
}

@media screen and (max-width:768px) {
	.slideshow__item img {
		object-fit: cover;
	}
}

@media screen and (max-width:768px) {
	.block__grid__header img {
		object-fit: cover;
	}
}

/*
 * Plyr / YouTube: keep taps out of the YouTube iframe.
 *
 * Plyr only applies its "hide the provider chrome" hack to Vimeo, which is the
 * one provider that gets a .plyr__video-embed__container. For YouTube it just
 * drops the API iframe straight into .plyr__video-embed, so YouTube's own
 * overlay (big play button, title bar, "Watch on YouTube") sits right under
 * Plyr's transparent .btn--play overlay, which is pointer-events: none.
 *
 * On desktop that is harmless: the stray click lands on YouTube's video body
 * and simply toggles playback. On iPhone, YouTube's mobile overlay covers the
 * centre of the player, so the tap hits its branding link and navigates away to
 * youtube.com instead of playing.
 *
 * Making the iframe non-interactive sends every tap to .plyr__video-wrapper
 * instead, where Plyr's clickToPlay handler picks it up and calls playVideo()
 * on the YouTube API synchronously inside the tap gesture - which iOS accepts,
 * and which plays inline because the player is created with playsinline: 1.
 */
.plyr--full-ui .plyr__video-embed iframe,
.plyr--full-ui .plyr__video-embed > .plyr__video-embed__container {
	pointer-events: none;
}
